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Services

What we build, and what it's actually like to work with us.

Four kinds of project, described the way we would describe them on a call: what it involves, what it costs you in effort, and when we're the wrong studio for it. The eight questions further down are the ones people actually ask, with price and case studies at the top.

For early-stage companies

Brand Sites

The first public version of your company is a claim you make before you have proof. A great launch site makes the case for why your size doesn't matter yet, without pretending you're larger than you're. We build sites that communicate conviction: clear architecture, considered type, copy that sounds like you wrote it rather than a copywriter who read your pitch deck.

What you get

  • Four to six weeks from kickoff, committed in writing
  • A site that converts curious visitors into real conversations
  • Architecture that scales without a rebuild when you grow

How it works

Fixed scope, fixed price, quoted before you commit. We write the copy, design the system and build the site. Nothing is handed to junior staff, because there are none. If that reads as a limitation, the fourth question below takes it seriously.

Talk about a launch site

For direct-to-consumer brands

Ecommerce

Stores that sell without sounding like they're. A lot of ecommerce optimisation is aimed at a shopper who has already decided not to trust you: a countdown on an item there are nine hundred of, a stock level nobody is counting, a banner that follows you down the page. It works for roughly one purchase per person. We build product pages around the product: how it is made, why it costs what it costs, and who it's genuinely not for. That last one is the most persuasive sentence missing from most product pages, and it's free.

What you get

  • Product pages that answer the actual questions buyers have
  • Checkout flows that don't lose people at the last step
  • Mobile-first from day one, where most of the traffic is

How it works

Fixed-scope with a brief discovery phase. Three to eight weeks. Shopify, or built from scratch, depending on the catalogue and what it has to do.

Talk about a store

For established businesses that have outgrown their site

Redesigns

You've outgrown your site. The original made sense at launch. The company has moved, and the site hasn't. This isn't a polish job. We don't update the colours, add some animations and call it done. We start from first principles: what does this company do now, who is it for, and what does a visitor need to understand in the first ten seconds? Then we build from there. Your old site is a source of information about what's working. Everything else is on the table.

What you get

  • A site that reflects where the company actually is now
  • Improved conversion on the pages that matter most
  • A clear path forward when the company moves again

How it works

Discovery-first. We audit the existing site, identify what's working, and scope from there. Typically four to ten weeks depending on size.

Talk about a redesign

For companies that would rather nothing quietly broke

Ongoing Stewardship

A retainer, capped deliberately low. The arrangement where somebody notices before you do: an image that quietly stopped loading, a contact form that has been swallowing enquiries for a fortnight, a page that got slower after a routine update nobody checked. Monthly audits, content updates, and the maintenance nobody should have to think about. Not a ticket queue: whoever answers already knows the site, because they built it. Plenty of clients don't need this and we'll say so rather than sell it.

What you get

  • A site that stays fast, secure, and current without requiring your attention
  • Monthly performance and security audits with plain-English summaries
  • Someone on call who already knows the site, because they built it

How it works

Monthly retainer with a hard cap on how many run at once, and the cap is the entire point, because stewardship only means anything if there's room left to actually watch the site. Cancel whenever; there's no notice period, because a notice period is a way of charging for a month somebody has already decided against.

Talk about stewardship

Before you write

The questions people actually ask, answered properly.

Eight of them, in the order they usually come up rather than the order that flatters us. The one about having no case studies is second, because for most people it's the one that decides it.

The calendar, honestly

The studio is taking on work right now.

  • This is the least busy the studio will ever be.

    Nothing in that is a sales tactic. A studio with no case studies has more room than one with a waiting list, and the sentence stops being true the first time it stops being true. If you want the version of this where your project is the only thing on the board, that window is open now and it closes on its own.

  • Everything happens at one desk.

    The person who reads your first email is the person who draws the layouts and writes the code. No account manager relaying it, no junior picking up the build. That's the good part, and it's also the constraint, because one desk only fits so much at a time.

  • Projects start in the order they're booked.

    There's no queue-jumping and no rush fee, because a rush fee is just a way of charging someone else's client for being late. When the calendar is full the answer is a date, not a discount.

Calendar checked . A test fails if nobody checks again, the same way every other number here works.

What does a site cost?

Every project is fixed-scope and fixed-price, and you get the number in writing before you commit to anything. There's no hourly rate and no change-order game.

What we won't do is print a price range on a web page, because the honest range is wide enough to be useless. A five-page launch site and a store with eight hundred products aren't the same job in any respect. What we'll do is give you a real number fast. Tell us roughly what you have in mind and what you were expecting to spend, and if those two things aren't in the same postcode we'll say so on the first reply rather than the fourth meeting.

You have no case studies. Why would I hire you?

That's the right question and we would rather answer it here than hope you don't ask.

The studio is early. There's no wall of client logos, and we haven't invented one. What there is instead is this site, which is built to exactly the standard the work is sold on and publishes its own measurements: the slowest a page took to appear across sixty runs, the accessibility results, the number of pages that still work with JavaScript switched off. Every one of those numbers has an automated test behind it that fails when it stops being true. You can open the /work page and read what each decision cost as well as what it bought.

It is a smaller claim than a portfolio and a harder one to fake. If you need a studio that has already done your exact project twice, we're genuinely not it yet, and there's no hard feeling in that.

Who actually does the work?

We're a small studio, and small here means the person who replies to your first email is the person who draws the layouts and writes the code. Nothing is handed to a design team and then over a wall to a build team, because there's no wall.

The practical effect is that a decision made in week one survives into the build, and a problem that surfaces in development gets solved by somebody who already knows why the design is the way it is. The practical cost is that we can only run a few projects at a time, which is why the calendar is worth asking about early.

How long does it take?

We scope a launch site at four to six weeks from kickoff. A store is three to eight depending on the catalogue. A redesign is four to ten, because the first fortnight goes on working out what the existing site is actually doing. Those are the numbers we commit to in writing. They aren't an average of past jobs, because the studio is early enough that an average would be a small sample dressed up as a pattern.

The thing that moves those dates is almost never the design or the build. It's the content. If the copy, the photography, and the product information have to be produced while the site is being made, add time, and we'll tell you that on day one instead of at week five.

What if the first direction is wrong?

Then we find out in week one instead of week six, which is the entire reason the process is shaped the way it is.

You are in the work while it happens rather than at a presentation at the end of it. We build in the browser early, with your real content, and you see it as it goes. By the time there's anything that could be called a final review, there should be no surprises left in it, only decisions about small things.

If it turns out the whole direction is wrong, we redraw it. We would rather do that than defend it, and week one is cheap.

What do you need from us?

Less than you would expect, and earlier than you would like.

One person who can make a decision. An honest account of what the business does and who it's for. Whatever content already exists, however rough. And a real answer to the question of what you want somebody to do after they read the site. If that answer is "be impressed", we'll push back, kindly, because that isn't something a page can be built toward.

We write copy as part of the work. You won't be handed an empty template and asked to fill it in.

What happens after it launches?

You own the code, the assets, the accounts, and the documentation, and we hand all of it over in a state where you can run it without us. A site that needs a phone call to change a headline is a site we have built badly.

We stay close for the first two weeks, because launch is when real people start testing it. After that, ongoing stewardship is available and is entirely optional. Plenty of clients shouldn't buy it, and we'll say so.

When are you the wrong studio for this?

When you need it live in ten days. When you need somebody on Slack all day every day. When the site has to be editable by fourteen people across four departments. When what you actually want is a template configured well, which is a completely reasonable thing to want and much cheaper than us.

We will tell you if it's one of these on the first reply, and point you somewhere better. That costs us a project and saves you a quarter.

Something not answered here? Ask it directly. It goes to the person who would do the work, and you'll get a straight answer back, including the ones we would rather not give.

Next step

Not sure which fits? That's what the first call is for.

Describe the project in a paragraph and you'll get back which of the four it actually is, what it would take, and whether the timing works. If it's none of the four, that's a useful answer too and it arrives just as quickly.

Taking on work now. Each project starts when the one before it ends, which is why the dates we give you hold. Calendar checked .